November 28, 2022

The Red Sea International Film Festival: 10 of the best immersive works from 2022 in the VR Competition

The Red Sea International Film Festival announced today the program for their Virtual Reality Competition, celebrating innovative immersive art and entertainment. The program will feature ten virtual…

November 24, 2022

“It may seem trivial to let the user free of his choices, but in this world it’s not” - Tim Jones (PEAKY BLINDER’S: THE KING’S RANSOM)

It was one of the biggest expectations of Venice Immersive, with a preview presented in Competition: the virtual reality adaptation of the series PEAKY BLINDERS, a jewel of British audiovisual produc…

November 23, 2022

"The opportunities for the digital playground lie within the metaverse" - Don Allen Stevenson III

Taking a note directly from the dictionary definition of a futurist, Don Allen Stevenson III systematically explores predictions and possibilities about the future and how exactly they can emerge fro…

November 23, 2022

PEAKY BLINDERS: THE KING'S RANSOM will launch on March 2023, 9th, on PICO 4 and Quest 2

Maze Theory is excited to announce its forthcoming VR narrative adventure game PEAKY BLINDERS: THE KING'S RANSOM will launch on Meta Quest 2 and PICO 4 on Thursday 9th March 2023.

November 22, 2022

“As an artist, I have the confidence to explore the design and aesthetics of my virtual experiences” - Abner Preis (MIRACLE BASKET)

Some projects are bolder than others. And more committed. THE MIRACLE BASKET offers an artist's view on a militant discourse, while developing a multicoloured universe in counterpoint to the subject …

November 16, 2022

"We need to offer artists a place to express themselves" - Ari Tarr (OFFRAIL / SEIKUKEN)

Not only Ari Tarr's latest works offer actors and improvisers a space where they can express themselves. They also open a path to better understand the audience and the psychology behind VR, human in…

November 14, 2022

Report⎪In Toronto, FIVARS in Fall 2022

In a year that has been marked by the return to in-person events, the fall edition of the Festival of International Virtual and Augmented Reality Stories (FIVARS) is bucking the trend by continuing t…

November 10, 2022

“Our main focus is to explore the art of reality” - Caspar Sonnen (IDFA DocLab)

If we had to look for the two main film festivals where new media was first welcomed (around 2007), we could put on the podium the Sundance Film festival with its New Frontier section, and - the Inte…

November 8, 2022

“A modern contemporary audience needs to have agency and empowerment” - Felix Barrett, Maxine Doyle (Punchdrunk)

Looking at the history of the last 20 years, it seems obvious that the revolution of the theatre scene would come from one of the countries with the strongest artistic culture such as the United King…

November 6, 2022

Hyper Festival is back, this time in Winnipeg (Manitoba, Canada)

The Brazilian event Hyper Festival, founded by Fabio Hofnik (Brazilian XR curator and creator now based in Winnipeg, Ontario - also associated with the creation of XRMust), is moving to Canada for it…

November 4, 2022

“I realised that, in a virtual environment, I needed to give the dancers more conceptual content” - Gilles Jobin (COSMOGONY)

I spoke with Gilles Jobin, dancer, choreographer and technologist, about his company’s extraordinary work in the live performance space. Compagnie Gilles Jobin is working on a VR project called SUNSE…

November 2, 2022

“XR creators have a role to play in the development of the immersive industry in Africa” - Arome Ibrahim (Experis Immersive)

As XR continues to gain more ground in Africa, creators are delving into how extended reality can be beneficial to the advancement of development sectors in the continent. Notable for promoting the w…

October 31, 2022

“We need to feel a sense of connection with immersive contents.” - Deepa Mann-Kler (Belfast XR Festival)

Internationally renowned artist, known for her multi-disciplinary work (light, painting, photography...), Deepa Mann-Kler has been involved since 2016 in the immersive creation around strong social i…

October 27, 2022

“We want to multiply genres and formats, while promoting the inclusiveness of XR selection” - Anais Emery, Paola Gazzani Marinelli (GIFF Geneva)

GIFF is back this year with a fresh coat of paint on a proven model. The Festival and Market (the Geneva Digital Market) will take place from November 4 to 13 in different places of the city, and alw…

October 26, 2022

“It is very important for us to open a dialogue with the spectator, even after the experience” - Ondřej Moravec (TMÁNÍ - DARKENING)

This is one of the most sensitive experiences of Venice Immersive 2022. TMÁNÍ (DARKENING) takes viewers on a journey to better understand the daily life of a person suffering from depression, based o…

October 24, 2022

“On the value of connection, between the spiritual and physical worlds” – Keisuke Itoh (TYPEMAN)

In the 2022 Venice Immersive lineup and now on its way to Raindance Immersive, TYPEMAN, Keisuke Itoh's fourth VR work, is an emotional and full of life experience that plays with nostalgia, music and…