“With COLORED, we had to confront the physical space and the presence of an audience” – Pierre-Alain Giraud (Novaya)

NOIRE (COLORED) is an experiment that deals with racism and segregation in the USA in the 1950s - with an uncommon universality, reinforced by the choice of mixed reality. Between real-life settings, multimedia narration and a subject that's still (unfortunately) topical, we take a look back at a work that travelled from the Centre Pompidou […]

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EXCLUSIVE! Official poster artwork for A LONG GOODBYE by Kate Voet & Victor Maes

Belgium’s Cassette for timescapes and Paris-based distributor ASTREA share the official poster artwork for Venice title A LONG GOODBYE by Kate Voet & Victor Maes. The animated, interactive VR film will celebrate its world premiere in the competition section of

“I really believe that it’s the artists who are pushing the edge of innovation forward” – James George (CEO of Scatter, creators of Depthkit)

In January we shared the news of a major update for Depthkit, one of the main tools for volumetric video capture. Since the creation of our magazine, we have been in regular discussion with designers who have used this technological

“Using digital 1s and 0s to explore the messiness of nature and humanity beyond binary definitions” – Mark Atkin (Electric Dreams, CPH:DOX Inter:Active)

It is always a great moment in our immersive year to meet Mark Atkin, director and producer at Crossover Labs and curator of Electric Dreams Festival of Immersive Storytelling and CPH:DOX Inter:Active. With Electric Dreams recently concluded and CPH:DOX Inter:Active

“We develop the MeRCURY headset for total, poetic immersion” – Pierre “PYARe” Friquet (NiGHT immersion)

Pierre Friquet has been an explorer of immersion for over ten years. From the first 360 films shot in India (JET LAG, presented at Cannes XR in 2016) to more installative formats (SPACED OUT, PATTERNS…), Pierre is fearless. And it’s

The 360 Film Festival unveils its hybrid 2020 edition

More than 90 creations were received from 22 countries. 23 works were selected including 9 interactive, 9 360 videos, 3 Large Formats (...)

“ I would like to offer more freedom to the user” – Charles Ayats (THE SCREAM VR, 7 LIVES)

Since then, his passion for videogame and storytelling leaded to innovative and complex experiences. With THE SCREAM VR (co-created (...)