“We knew we wanted to blend 360-degree visuals and animation to transform our reality” – Josephine Anderson, Claire Sanford (TEXADA)

TEXADA, an IDFA DocLab 2023 selected experience, is a VR documentary that contrasts two experiences of time: the human and the geological. The human experience of time is relative, but it is nothing compared to the timescale of the limestone being excavated on the Canadian island of Texada. The film alternates between shots of the […]

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‘We need to encourage an open-minded approach to all artistic disciplines’ – Julie Sanerot, Martin Colomer-Diez (CENTQUATRE-PARIS)

We’re all familiar with CENTQUATRE-PARIS, an institution in the north of Paris that hosts a multi-cultural annual programme ranging from concerts to performances, creative workshops to exhibitions (most recently the Grande Expédition, ‘Tara, art and science to reveal the Ocean’),

From Bloodbath to Hammam: goEast explores new territories of XR and awards WIP Projects

The 22nd edition of goEast – Festival of Central and Eastern European Film marks a significant change of the festival’s dedication to XR creators. Two new initiatives. The Work-in-Progress Pitch and a collaborative project called “Tales from the Bathhouse” are

“2020 is accelerating the digital turnaround of the culture and heritage sectors” – Maelys Jusseaux (Minsar)

While virtual reality can sometimes seem like too geeky, French company Minsar (founded in 2016 by Soraya Jaber and Thomas Nigro) (...)

“ I would like to offer more freedom to the user” – Charles Ayats (THE SCREAM VR, 7 LIVES)

Since then, his passion for videogame and storytelling leaded to innovative and complex experiences. With THE SCREAM VR (co-created (...)

“It’s much more than an interactive documentary, it became a personal quest to change the narrative of family separation” – Victoria Bousis (STAY ALIVE, MY SON)

With TU VIVRAS, MON FILS [STAY ALIVE, MY SON], it is an impressive film that was presented at Venice Immersive this September. If history and memory is an incredible field of exploration for VR, Victoria Bousis chooses a massive set

FreeRoaming #01 – HTC VIVE and the rise of cultural LBE: XR as a public reception infrastructure

The appetite for major cultural experiences has always been a vertical business for growing XR. From the outset, HTC VIVE has been involved in this sector, both with studios (including, historically, Excurio) and now with the growing number of distribution