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October 13, 2021

"Motivating each choice narratively, keeping the world self-explanatory" - Jörg Tittel, Ryan Bousfield (THE LAST WORKER)

Presented as a demo at the 78. Venice Film Festival, The Last Worker is a VR experience at the intersection of gaming, storytelling and artistic production: a fun yet meaningful work that will see it…

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October 11, 2021

“With GOLIATH we wanted to offer an interactive documentary with an innovative and original narrative” - Katayoun Dibamehr (Floréal Films)

It's unprecedented to underline it: a French company - Floréal Films - signs a double win at the Venice Film Festival, Venice VR Expanded section! After THE HANGMAN AT HOME in 2020, it's GOLIATH sign…

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October 9, 2021

"I strongly believe VR is here to bring people together, to challenge their perceptions of the world" - Ulrich Schrauth (LFF Expanded)

This year’s BFI London Film Festival continues its commitment to new mediums and storytelling, with the second year of LFF Expanded, featuring 18 VR/AR and immersive audio projects taking place in ph…

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October 4, 2021

"At the intersection of story/game and connection" - Barry Gene Murphy, May Abdalla (GOLIATH: PLAYING WITH REALITY)

Awarded with the Grand JURY Prize for Best VR Work at Venezia78, GOLIATH: PLAYING WITH REALITY is a VR experience that uses all the narrative tools VR can offer to tackle a difficult subject like sch…

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October 1, 2021

"We need to be adaptive and to stay at the very edge of discovery" - Keram Malicki-Sanchez (FIVARS)

FIVARS is one of the longest running events dedicated to immersive content, and was traditionally held in Toronto. But the health crisis, and the evolution of the industry have transformed it: first …

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September 29, 2021

“The affirmation of VR creators requires a true hybridization of their storytelling” - Katayoun Dibamehr (FNC Explore)

Head of the new media section (Explore) of the Nouveau Cinéma festival in Montreal since 2016, Katayoun Dibamehr reveals the first information about the 2021 edition (from October 6 to 17 on site and…

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September 27, 2021

"LE BAL DE PARIS DE BLANCA LI is a multi-user live show in virtual reality" - Jonathan Tamene (BackLight)

There's no stopping BackLight! The French studio spread its wings despite Covid, installing one of its OZ rooms in Las Vegas (and soon in Europe) and taking BLANCA LI's PARIS BAL to Venice for the Bi…

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September 23, 2021

“NFT, metaverse, real time 3D… Octobre Numerique questions the use of video game technologies in all creative fields” - Fabien Siouffi (Faire Monde)

A new event in Arles (France), Octobre Numérique takes up the trendy subjects of Clean NFT, metaverse and virtual production to make a first assessment of them. When video game technologies get invol…

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September 21, 2021

"In our VR documentary the audience needs to feel the presence of the characters in the right way" - Gary Yost (Inside COVID19)

Gary Yost is the co-director (with Adam Loften) of the 4-part documentary INSIDE COVID19 which just released this summer on Oculus TV. After 40 years of experience in computer imaging and filmmaking,…

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September 8, 2021

“Our goal at VIFF is to aim for distribution” - Brian Seth Hurst, Caitlin Burns (VIFF Immersed)

The Vancouver International Film Festival has just announced its selections for the 2021 VIFF Immersed International Competition and Exhibition. The program also includes the VIFF Immersed profession…

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September 7, 2021

"Take the potential and vitality of human interaction and heighten it with VR” - Ferryman Collective, CoAct Productions (WELCOME TO RESPITE)

Presented at the Tribeca Film Festival as part of their Immersive Lineup and now in competition at the Venice Film Festival, "The Severance Theory: Welcome to Respite" is a virtual reality production…

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September 2, 2021

[Case Study] Interview with Gina Kim on BLOODLESS and TEARLESS

For her work BLOODLESS, Gina Kim received the Best VR Story Award from the Venice Film Festival in 2017. TEARLESS, the second installment of her trilogy on US military comfort women. I had the chance…

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September 1, 2021

"VR filmmakers have a level of responsibility towards their audience" - Albert Millis (Open City Docs - Expanded Realities)

New Expanded Realities curator Albert Millis has just completed the immersive selection for the next Open City Documentary Festival 2021 (in venues across London between 8th – 14th September 2021 and…

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August 30, 2021

“We want Taiwan to be at the technological and creative forefront of the XR industry” - Celeste Ting, Aurélien Dirler (TAICCA)

The Taiwan Creative Content Agency (TAICCA) which supports immersive artists and producers will present an impressive collection of 7 works in the next Venice VR line-up. As the festival will go to a…

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August 17, 2021

"Animation was a key element to create emotion" - Audrey Pacart (MARCO & POLO GO ROUND)

Producer between France and Canada, Audrey Pacart is passionate about innovation. From projects (MARCO & POLO GO ROUND) to events (Tribeca Immersive, the KIF in France this fall), she is involved in …

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August 13, 2021

"The inherent power of VR is to change our perspective on a story" - Nim Shapira, Roi Lev (BYSTANDING: THE FEINGOLD SYNDROME)

Premiering at Tribeca last month, BYSTANDING: THE FEINGOLD SYNDROME is a hybrid docufiction immersive experience. Part testimonial, part expressive animations, part sociological study, BYSTANDING use…