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November 23, 2021

FIRST LIFE is a new chapter of Sir David Attenborough's work in VR

In more than 60 years of broadcasting, David Attenborough has travelled the globe to document the living world in all its wonder. Now, with Alchemy Immersive and Meta, he travels back in time using V…

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November 22, 2021

Sundance New Frontier 2022 unveils full details of Online & In-Person venues and activities

When the 2022 Sundance Film Festival kicks off on January 20, it invites audiences to participate from wherever they are, including in person in Utah. The 2022 edition of the Festival’s New Frontier …

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November 21, 2021

Curatours and the Greenpop Foundation launch a virtual Museum Of Plastic 2121

Curatours, a portal for arts & culture, has launched its first museum, the Museum Of Plastic 2121, a virtual museum based 100 years from now in an imagined future where things have worked out well fo…

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November 15, 2021

A Step Toward The OASIS (3/5): Experience

What are the requirements for the OASIS user experience? The last two posts explored how 1) the OASIS is not a distant future, but an imminent reality and 2) “open-source reality” platforms such as Y…

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November 12, 2021

"We are a sandbox for creative people from different artistic backgrounds who want to explore immersive storytelling" - Astrid Kahmke, Sylvain Grain (European Creators' Lab x Stereopsia)

Dissecting the grammar of an immersive project from the start: this is the subject of many creative workshops that allow artists and producers to take the time to work on the development of their exp…

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November 10, 2021

"Memories we make in VR are as tangible as the ones made in the physical world" - Joe Hunting (WE MET IN VIRTUAL REALITY)

A year after the 'Virtually Speaking' series, Joe Hunting is back with a full-length documentary shot entirely in VRChat: we caught up with him to discuss the challenges of creating works like this o…

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November 3, 2021

Between VR and Dome distribution, Hubblo Immersion is currently looking for new projects!

Hubblo Immersion is happy to announce the arrival of our eight meter diameter by four meter high mobile dome. Arriving soon, our new customizable application for Oculus. We are now able to diffuse co…

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November 3, 2021

"Technology must facilitate the story" - Anna Abrahams, Avinash Changa (ANGELS OF AMSTERDAM)

Angels of Amsterdam is an immersive experience that brings reality to life within VR, through the use of extremely advanced technology that allows history - and its lesser-heard voices - to speak for…

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October 30, 2021

Everything You Need To Know - Facebook Connect 2021

This week Facebook Connect 2021 happened. On this occasion, and while the event has been taking place online for 2 years, Mark Zuckerberg announced a new step towards virtual worlds by renaming his c…

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October 29, 2021

The Galaxy Network is a new opportunity to showcase XR projects worldwide

Galaxy Network VR Exhibition Fall 2021 is a virtual reality exhibition coordinated by the Galaxy Network, an international group of VR players, institutions, companies and associations. It is the fir…

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October 28, 2021

“We all need to remember what it was like to experience VR for the first-time, sometimes a simple 360 can be the most powerful” - Alex Rühl (VR Podcast)

She produces and directs her own VR films, has done a TEDx talk on using VR for good and decided to launch her own podcast during a worldwide pandemic. We decided to sit with Alex Rühl and discuss he…

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October 25, 2021

"Whatever the medium, I remain by definition a non-fiction storyteller" - Karim Ben Khelifa (SEVEN GRAMS)

Photojournalist and war correspondent, Karim Ben Khelifa made a transformation in the early 2010s as he found a new way to express himself in the face of contemporary, social and political issues. Tu…

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October 19, 2021

"We removed the chronological structure to keep the emotion intact." - Michael O'Connor (GLIMPSE)

With a preview introduced at Venice VR in 2019, GLIMPSE was a long awaited project for us! This immersive animated drama centred around a couple (voiced by Taron Egerton and Lucy Boynton) premiered t…

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October 18, 2021

"I think the XR industry is on the right track now" - Antony Vitillo (SkarredGhost.com)

Antony Vitillo is mostly known in the XR community as @SkarredGhost, a Torino-based influencer and developer who just celebrated 5 years of blogging on immersive topics. And this year, he joined Loui…

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October 15, 2021

"Since its creation, the GIFF has been a meeting platform for all actors of the cultural and creative industries " - Anaïs Emery (General and artistic director)

The Geneva GIFF is back to 100% physical this year for an edition for the public but also for professionals (with the Geneva Digital Market). The opportunity to celebrate a 27th anniversary post-Covi…

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October 13, 2021

"Motivating each choice narratively, keeping the world self-explanatory" - Jörg Tittel, Ryan Bousfield (THE LAST WORKER)

Presented as a demo at the 78. Venice Film Festival, The Last Worker is a VR experience at the intersection of gaming, storytelling and artistic production: a fun yet meaningful work that will see it…