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October 29, 2021

The Galaxy Network is a new opportunity to showcase XR projects worldwide

Galaxy Network VR Exhibition Fall 2021 is a virtual reality exhibition coordinated by the Galaxy Network, an international group of VR players, institutions, companies and associations. It is the fir…

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October 28, 2021

“We all need to remember what it was like to experience VR for the first-time, sometimes a simple 360 can be the most powerful” - Alex Rühl (VR Podcast)

She produces and directs her own VR films, has done a TEDx talk on using VR for good and decided to launch her own podcast during a worldwide pandemic. We decided to sit with Alex Rühl and discuss he…

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October 25, 2021

"Whatever the medium, I remain by definition a non-fiction storyteller" - Karim Ben Khelifa (SEVEN GRAMS)

Photojournalist and war correspondent, Karim Ben Khelifa made a transformation in the early 2010s as he found a new way to express himself in the face of contemporary, social and political issues. Tu…

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October 19, 2021

"We removed the chronological structure to keep the emotion intact." - Michael O'Connor (GLIMPSE)

With a preview introduced at Venice VR in 2019, GLIMPSE was a long awaited project for us! This immersive animated drama centred around a couple (voiced by Taron Egerton and Lucy Boynton) premiered t…

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October 18, 2021

"I think the XR industry is on the right track now" - Antony Vitillo (SkarredGhost.com)

Antony Vitillo is mostly known in the XR community as @SkarredGhost, a Torino-based influencer and developer who just celebrated 5 years of blogging on immersive topics. And this year, he joined Loui…

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October 15, 2021

"Since its creation, the GIFF has been a meeting platform for all actors of the cultural and creative industries " - Anaïs Emery (General and artistic director)

The Geneva GIFF is back to 100% physical this year for an edition for the public but also for professionals (with the Geneva Digital Market). The opportunity to celebrate a 27th anniversary post-Covi…

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October 13, 2021

"Motivating each choice narratively, keeping the world self-explanatory" - Jörg Tittel, Ryan Bousfield (THE LAST WORKER)

Presented as a demo at the 78. Venice Film Festival, The Last Worker is a VR experience at the intersection of gaming, storytelling and artistic production: a fun yet meaningful work that will see it…

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October 11, 2021

“With GOLIATH we wanted to offer an interactive documentary with an innovative and original narrative” - Katayoun Dibamehr (Floréal Films)

It's unprecedented to underline it: a French company - Floréal Films - signs a double win at the Venice Film Festival, Venice VR Expanded section! After THE HANGMAN AT HOME in 2020, it's GOLIATH sign…

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October 11, 2021

A Step Toward The OASIS (2/5): Content

What makes something “mainstream”? Do you remember when and how you first started using “mainstream” social media such as Facebook, YouTube, KakaoTalk, etc? Perhaps a random acquaintance invited you,…

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October 9, 2021

"I strongly believe VR is here to bring people together, to challenge their perceptions of the world" - Ulrich Schrauth (LFF Expanded)

This year’s BFI London Film Festival continues its commitment to new mediums and storytelling, with the second year of LFF Expanded, featuring 18 VR/AR and immersive audio projects taking place in ph…

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October 6, 2021

Montreal welcomes the PHI-IMMERSIVE RESIDENCY, an annual residency for XR artists or collectives

PHI-IMMERSIVE RESIDENCY is an annual eight-week program that specializes in the developmental phases of an immersive or interactive artwork.

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October 5, 2021

The 9th edition of the Geneva Digital Market unveils its first themes and guests

The 9th Geneva Digital Market (GDM), which will be held from November 8 to 12, has revealed the first half of its program of lectures and workshops for which it is already possible to apply for accre…

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October 4, 2021

"At the intersection of story/game and connection" - Barry Gene Murphy, May Abdalla (GOLIATH: PLAYING WITH REALITY)

Awarded with the Grand JURY Prize for Best VR Work at Venezia78, GOLIATH: PLAYING WITH REALITY is a VR experience that uses all the narrative tools VR can offer to tackle a difficult subject like sch…

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October 3, 2021

Review⎪WE LIVE IN AN OCEAN OF AIR: The Essence of the Breath

For the first time since its Particles of Existence exhibit in 2018, PHI Centre is hosting a project by Marshmallow Laser Feast (MLF), one of the world's leading immersive art collectives. We Live in…

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October 1, 2021

"We need to be adaptive and to stay at the very edge of discovery" - Keram Malicki-Sanchez (FIVARS)

FIVARS is one of the longest running events dedicated to immersive content, and was traditionally held in Toronto. But the health crisis, and the evolution of the industry have transformed it: first …

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September 29, 2021

“The affirmation of VR creators requires a true hybridization of their storytelling” - Katayoun Dibamehr (FNC Explore)

Head of the new media section (Explore) of the Nouveau Cinéma festival in Montreal since 2016, Katayoun Dibamehr reveals the first information about the 2021 edition (from October 6 to 17 on site and…