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December 14, 2021

Everything You Need To Know - Sundance New Frontier 2022

The oldest interactive (new media) festival is back, January 20-30 in Park City. With his "fully biodigital" selection, presented simultaneously on a virtual venue (The Spaceship - launched in 2021),…

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December 13, 2021

Stereopsia's Crystal Owl® Awards: one last drop of XR creation before Christmas

Stereopsia EUROPE 2021 concluded with its traditional gala evening, where the brand-new Crystal Owl® Awards were handed out. Shaped like an owl and created by the Cristallerie du Val Saint Lambert in…

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December 3, 2021

"Our challenge was to create a multi-user experience... and cross-platform!" - Maria Beltran (THE LEGEND OF KAMI)

During the GIFF 2021 in Geneva we had the chance to try a multi-player and cross-platform experience in selection, THE LEGEND OF KAMI, developed by the Swiss company Zoe/Apelab. It is a collaborative…

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December 2, 2021

"We wanted to create a cinematic journey with a level of interactivity perfectly fitted to that goal" - Jon Rowe (BIOLUM)

BIOLUM is one of the VR experiences that has been touring a lot in 2021 in festivals, winning prizes at SXSW or the recent GIFF in Geneva. Let's take a look at the conception of this virtual reality …

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December 2, 2021

A Step Toward The OASIS (4/5): Business Model

Who are capitalizing on the OASIS? And how? Everything is changing at a terrifying speed. During the past two months, it seems as if the term ‘metaverse’ has begun to parallel the ‘the 4th Industrial…

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November 25, 2021

"We aim to represent the state of the art of the XR industry" - Alain Gallez, Alexandra Gérard (Stereopsia EUROPE)

Stereopsia returns in 2021 twice as much as before the pandemic: if the traditional edition Stereopsia EUROPE takes place as usual in December (8-10), the Belgian team of the event has just concluded…

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November 23, 2021

FIRST LIFE is a new chapter of Sir David Attenborough's work in VR

In more than 60 years of broadcasting, David Attenborough has travelled the globe to document the living world in all its wonder. Now, with Alchemy Immersive and Meta, he travels back in time using V…

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November 23, 2021

"We aim to create a suspending disbelief for the viewer" - Paul Raphaël (Felix & Paul)

No need to introduce Felix & Paul Studios, creators of some of the most recognized immersive experiences in the world. From their collaboration with big names in the arts, sports, film and politics t…

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November 22, 2021

Sundance New Frontier 2022 unveils full details of Online & In-Person venues and activities

When the 2022 Sundance Film Festival kicks off on January 20, it invites audiences to participate from wherever they are, including in person in Utah. The 2022 edition of the Festival’s New Frontier …

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November 21, 2021

Curatours and the Greenpop Foundation launch a virtual Museum Of Plastic 2121

Curatours, a portal for arts & culture, has launched its first museum, the Museum Of Plastic 2121, a virtual museum based 100 years from now in an imagined future where things have worked out well fo…

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November 15, 2021

A Step Toward The OASIS (3/5): Experience

What are the requirements for the OASIS user experience? The last two posts explored how 1) the OASIS is not a distant future, but an imminent reality and 2) “open-source reality” platforms such as Y…

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November 12, 2021

"We are a sandbox for creative people from different artistic backgrounds who want to explore immersive storytelling" - Astrid Kahmke, Sylvain Grain (European Creators' Lab x Stereopsia)

Dissecting the grammar of an immersive project from the start: this is the subject of many creative workshops that allow artists and producers to take the time to work on the development of their exp…

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November 10, 2021

"Memories we make in VR are as tangible as the ones made in the physical world" - Joe Hunting (WE MET IN VIRTUAL REALITY)

A year after the 'Virtually Speaking' series, Joe Hunting is back with a full-length documentary shot entirely in VRChat: we caught up with him to discuss the challenges of creating works like this o…

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November 3, 2021

Between VR and Dome distribution, Hubblo Immersion is currently looking for new projects!

Hubblo Immersion is happy to announce the arrival of our eight meter diameter by four meter high mobile dome. Arriving soon, our new customizable application for Oculus. We are now able to diffuse co…

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November 3, 2021

"Technology must facilitate the story" - Anna Abrahams, Avinash Changa (ANGELS OF AMSTERDAM)

Angels of Amsterdam is an immersive experience that brings reality to life within VR, through the use of extremely advanced technology that allows history - and its lesser-heard voices - to speak for…

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October 30, 2021

Everything You Need To Know - Facebook Connect 2021

This week Facebook Connect 2021 happened. On this occasion, and while the event has been taking place online for 2 years, Mark Zuckerberg announced a new step towards virtual worlds by renaming his c…