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November 24, 2022

“It may seem trivial to let the user free of his choices, but in this world it’s not” - Tim Jones (PEAKY BLINDER’S: THE KING’S RANSOM)

It was one of the biggest expectations of Venice Immersive, with a preview presented in Competition: the virtual reality adaptation of the series PEAKY BLINDERS, a jewel of British audiovisual produc…

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November 23, 2022

"The opportunities for the digital playground lie within the metaverse" - Don Allen Stevenson III

Taking a note directly from the dictionary definition of a futurist, Don Allen Stevenson III systematically explores predictions and possibilities about the future and how exactly they can emerge fro…

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November 22, 2022

“As an artist, I have the confidence to explore the design and aesthetics of my virtual experiences” - Abner Preis (MIRACLE BASKET)

Some projects are bolder than others. And more committed. THE MIRACLE BASKET offers an artist's view on a militant discourse, while developing a multicoloured universe in counterpoint to the subject …

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November 16, 2022

"We need to offer artists a place to express themselves" - Ari Tarr (OFFRAIL / SEIKUKEN)

Not only Ari Tarr's latest works offer actors and improvisers a space where they can express themselves. They also open a path to better understand the audience and the psychology behind VR, human in…

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November 10, 2022

“Our main focus is to explore the art of reality” - Caspar Sonnen (IDFA DocLab)

If we had to look for the two main film festivals where new media was first welcomed (around 2007), we could put on the podium the Sundance Film festival with its New Frontier section, and - the Inte…

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November 8, 2022

“A modern contemporary audience needs to have agency and empowerment” - Felix Barrett, Maxine Doyle (Punchdrunk)

Looking at the history of the last 20 years, it seems obvious that the revolution of the theatre scene would come from one of the countries with the strongest artistic culture such as the United King…

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November 4, 2022

“I realised that, in a virtual environment, I needed to give the dancers more conceptual content” - Gilles Jobin (COSMOGONY)

I spoke with Gilles Jobin, dancer, choreographer and technologist, about his company’s extraordinary work in the live performance space. Compagnie Gilles Jobin is working on a VR project called SUNSE…

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November 2, 2022

“XR creators have a role to play in the development of the immersive industry in Africa” - Arome Ibrahim (Experis Immersive)

As XR continues to gain more ground in Africa, creators are delving into how extended reality can be beneficial to the advancement of development sectors in the continent. Notable for promoting the w…

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October 31, 2022

“We need to feel a sense of connection with immersive contents.” - Deepa Mann-Kler (Belfast XR Festival)

Internationally renowned artist, known for her multi-disciplinary work (light, painting, photography...), Deepa Mann-Kler has been involved since 2016 in the immersive creation around strong social i…

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October 27, 2022

“We want to multiply genres and formats, while promoting the inclusiveness of XR selection” - Anais Emery, Paola Gazzani Marinelli (GIFF Geneva)

GIFF is back this year with a fresh coat of paint on a proven model. The Festival and Market (the Geneva Digital Market) will take place from November 4 to 13 in different places of the city, and alw…

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October 26, 2022

“It is very important for us to open a dialogue with the spectator, even after the experience” - Ondřej Moravec (TMÁNÍ - DARKENING)

This is one of the most sensitive experiences of Venice Immersive 2022. TMÁNÍ (DARKENING) takes viewers on a journey to better understand the daily life of a person suffering from depression, based o…

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October 24, 2022

“On the value of connection, between the spiritual and physical worlds” – Keisuke Itoh (TYPEMAN)

In the 2022 Venice Immersive lineup and now on its way to Raindance Immersive, TYPEMAN, Keisuke Itoh's fourth VR work, is an emotional and full of life experience that plays with nostalgia, music and…

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October 14, 2022

“I shape environments to create emotions” - Mélanie Courtinat (ALL UNSAVED PROGRESS WILL BE LOST)

It was quite different in Venice in a line-up that was finally very oriented towards linear works. More refined, ALL UNSAVED PROGRESS WILL BE LOST does not forget to pass a message. This dreamlike un…

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October 11, 2022

"A work that showed us how art can foresee reality" - Pedro Harres, Angelina Urbanczyk (FROM THE MAIN SQUARE)

Winner of the Venice Immersive Grand Jury Prize, Pedro Harres' From the Main Square is a surprising (and stunning!) VR debut that combines a clear understanding of immersive storytelling with a story…

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October 6, 2022

“It’s much more than an interactive documentary, it became a personal quest to change the narrative of family separation” - Victoria Bousis (STAY ALIVE, MY SON)

With TU VIVRAS, MON FILS [STAY ALIVE, MY SON], it is an impressive film that was presented at Venice Immersive this September. If history and memory is an incredible field of exploration for VR, Vict…

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October 4, 2022

“With BFI, we are really branching out into more immersive art forms” - Ulrich Schrauth (LFF Expanded)

German XR curator Ulrich Schrauth is a busy man. Through his exploration of immersive creation, he surveys contemporary art exhibitions and meets the most experimental creators of the sector - withou…