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April 7, 2021

"Looking at the accessibility of the event is exciting" - Blake Kammerdiener (SXSW)

A place of culture and innovation, South by Southwest (SXSW) offered a 2021 online edition that was just as rich and passionate as usual - and particularly interesting for the XR industry. Between co…

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March 30, 2021

"We aim to create a dialogue between the creators and the audience" - Mark Atkin (CPH:DOX Inter:Active)

Documentary festivals are important meetings to contemplate the reflection of our changing societies. On the interactive side, they are both laboratories for narrative and technological experimentati…

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March 23, 2021

“VR to add power to suspension of disbelief” - Abel Kohen (BIOLUM)

BIOLUM is a VR experience directed by Abel Kohen that had its première at SXSW Online 2021: a work with narrative at its core that uses the potential of VR to talk about science fiction.

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March 9, 2021

"We have to think about the accessibility and inclusiveness of what we create" - Sarah Ellis (Royal Shakespeare Company)

With a strong classical theatrical tradition, the United Kingdom is a breeding ground for creative research. What could be more natural than for the Royal Shakespeare Company to open up new fields of…

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March 2, 2021

"Our stories are always an experimental adventure!" - Eric Darnell, Larry Cutler (Baobab Studios)

For 5 years (happy anniversary!) Baobab Studios has been exploring virtual reality animation for young and old through a series of films that are as engaging as they are visually successful. Going th…

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February 22, 2021

“VR as a tool to democratize animation” – Violeta Ayala, Roly Elias, Alap Parikh (Prison X)

Prison X is an immersive Andean mythological play that, by working on representation, brings the user face-to-face with a different way of building stories and a culturally vibrant experience.

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February 17, 2021

Decoding XR: MEET MORTAZA, Josephine Derobe

After its premiere during the last Venice VR (Expanded) festival, Josephine Derobe's MEET MORTAZA will continue its journey in festivals for 2021 - notably in selection at FIPADOC Smart and the next …

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February 16, 2021

“With our interactive films, we have real cinematographic ambitions” - David Bigiaoui (Cinétévé Experience)

Cinétévé Experience celebrates its 10th anniversary! While waiting to be able to celebrate this "in real life", it was an opportunity to discuss with the producer David Bigiaoui, head of a real narra…

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February 15, 2021

“To rewrite the narrative together" - Michèle Stephenson, Joe Brewster, Yasmin Elayat (THE CHANGING SAME)

THE CHANGING SAME is an virtual reality experience, created using volumetric filmmaking, that reflects on the history of the Black American community to highlight its effects on the present. Will you…

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February 6, 2021

"To make the user believe that they matter" - Erick Oh, Kane Lee (NAMOO)

NAMOO is an animated VR experience that uses all the tools cinematic VR offers to animation to invite the audience on a spiritual journey through life and memories.

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January 28, 2021

"I love to be surprised by new experiences, storytelling and technologies" - Shari Frilot (Sundance New Frontier)

Oldest festival with an interactive section in the world (if we count, since 2007) Sundance New Frontier opens this week a very special edition in Covid-19 time. A reinvented Sundance, online, which …

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January 27, 2021

"Finding a balance between a story and the need of the users to shape it" - Jason Moore (The Metamovie Presents: Alien Rescue)

The Metamovie Presents: Alien Rescue is a VR experience directed by Jason Moore in which roleplaying as the Hero or an Eyebot takes center stage. An experiment in participatory storytelling that spea…

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January 24, 2021

"VR TO GO allowed us to conquer new audiences" - Myriam Achard (Phi Centre)

A place of cultural excellence in Montreal, the Phi Centre had a special year (as did everyone else) but did not lose its taste for innovation and curiosity, even in times of pandemic.

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January 13, 2021

“I’m more and more invited to discover projects at their early stage of development - and that’s great!” - Jimmy Cheng (Iconic Engine)

Distribution is the central issue for XR creators and producers today. Who to sell their projects to, where, what are the prospects? To clarify this we start the year with a discussion on the subject…

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January 3, 2021

"With Google Spotlight Stories I decided VR was the most exciting place in the world for me" - Scot Stafford (Pollen Music Group)

The following interview includes such little-known names as The Simpsons, Gorillaz or Aardman (and more). We take a look back at the adventure of Google Spotlight Stories with Maestro Scot Stafford, …

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December 18, 2020

"We are glad to work with platforms that want to push forward narrative works" - Danielle Giroux (Atlas V)

French immersive production company Atlas V bought last year the creative studio Fauns (in Lyon), renamed since Albyon. With a strong desire to expand, it is also no surprise that they launched their…