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April 12, 2021

Decoding XR: a CPH:DOX Inter:Active 2021 commentary with Mark Atkin

A few days before the next CPH:DOX documentary festival (April 21 - May 12) we continue our discussion with Mark Atkin, its interactive programmer, about the works selected for this 2021 edition. No …

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March 23, 2021

A Guide to Virtual Reality: Top 12 Experiences to Start on Oculus Quest

For a few years now, VR content releases have been multiplying, and that's good news! Whether you are a beginner or not, here is a first guide to the best immersive content available - A selection by…

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February 8, 2021

Resources - A list of Podcasts on Storytelling and Immersive Contents

Today information is no longer only written, it is also oral. Switch your headsets for headphones to discover our selection of podcasts dedicated to immersive storytelling, virtual content & the XR i…

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December 20, 2020

Vote for the 2020's Top XR Awards on XRMust.com!

As we did last year, we are pleased to welcome you as the main jury member for this year Top XR Awards. With our selection committee we went through all Experiences released in 2020 to find 10 of the…

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December 9, 2020

Decoding XR: THE PANTHEON OF QUEER MYTHOLOGY, Enrique Agudo

We discovered Enrique Agudo's last immersive work during the online Tribeca 2020 edition where it got its World Premiere. Since then this visual and narrative mosaic has been selected in several fest…

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October 6, 2020

Decoding XR: IL DUBBIO – EPISODIO 1, Matteo Lonardi

Recently selected for Venice VR Expanded and Raindance Immersive, IL DUBBIO is an animated immersive experience that reflects on the concept of doubt in relation to creative processes.

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September 22, 2020

Decoding XR: RECODING ENTROPIA, François Vautier

In this new series of articles we want to go deeper into our discussion with XR creators and their art, to better understand the immersive DNA. Our first episode is with François Vautier, director of…

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July 20, 2020

XR Backstory: PLAYTIME, by Catherine Bazinet, Maxime Boisvert, Ronan Le Gall, Alexis Maher & Charles Tétreault

Selected by the Festival du Nouveau Cinéma (FNC) in 2019, PLAYTIME is a student project produced by Catherine Bazinet, Maxime Boisvert, Ronan Le Gall, Alexis Maher and Charles Tétreault as the final …

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June 28, 2020

XR Backstory: CONTINUANCE, by Stratéolab

CONTINUANCE, produced by Stratéolab for La Pulperie, a museum in the Saguenay region, is a virtual reality experience based on Portage-des-roches a painting by local artist Arthur Villeneuve.

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April 3, 2020

XR Backstory: SPACE EXPLORERS: THE ISS EXPERIENCE, by Félix & Paul Studios

The SPACE EXPLORERS series from Montreal studio Félix & Paul was born from a crazy idea: to follow through on one of VR's promises, that is to allow us to access distant, fantastic or simply inaccess…

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December 1, 2019

Resources - University courses and labs on Storytelling, New Media

As part of our work on the immersive/new media industry, we want to create a ressource on universities' courses that can help future creators to access storytelling and production courses. Here is ou…

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July 12, 2019

To follow: a Twitter list of XR influencers

Social networks and private groups are used to share news and events. Not the fear of missing something, but certainly the idea of a real community behind virtual worlds: this is not a fantasy. In ou…