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“By the end of May 2024, LIFE CHRONICLES will be available in 4 cities in France and internationally” – Stephanie Targui (Museum national d’Histoire naturelle)
The Muséum national d’Histoire naturelle was one of the first cultural venues to open a permanent exhibition space dedicated to virtual reality. Stéphanie Targui was the driving force behind the museum’s decision to integrate VR into its programming, and she tells us about their great adventure: LIFE CHRONICLES, the first co-production between a museum and…
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“A project to grasp the depths of the human psyche” – Jane Rzheznikova, Alina Mikhaleva (LIBRARY OF DREAMS)
Following the world of immersive workshops closely, one of the projects that has recently caught our attention is LIBRARY OF DREAMS created by Jane Rzheznikova and produced by Alina Mikhaleva Savelyeva. We interviewed Jane and Alina to find out more about this fascinating work in development, which has gone through some very important production stages,…
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“We set up our 360 cameras on the wings and the tail and also inside of a Mustang P51” – Uli Futschik, Joergen Geerds (TUSKEGEE AIRMEN)
Koncept VR, a premier production company headquartered in New York, is renowned for its expertise in crafting immersive 360-degree films and cutting-edge XR content. Among its recent projects are notable 360 documentaries such as MLK CONVERGENCE, OMAHA BEACH, and THE SIEGE OF BASTOGNE. Led by the accomplished researcher, director, and screenwriter, Uli Futschik, alongside DP…
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“We need connections to share our experiences with the rest of the world” – Siza Mukwedini (Matamba Film Labs for Women)
Read more: “We need connections to share our experiences with the rest of the world” – Siza Mukwedini (Matamba Film Labs for Women)In 2023, alongside her Matamba Film Lab for Women showcasing creative women in Africa, Zimbabwean producer Siza Mukwedini launched the Matamba Immersiv Festival. A venue for meetings and demonstrations of immersive experiences, it attracted over 1,200 spectators. A first edition that demonstrates the interest of XR on a continent where everything remains to be explored…
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“Encouraging the public to engage with powerful XR artworks is our responsibility” – Michele Ziegler (NewImages Festival 2024)
Read more: “Encouraging the public to engage with powerful XR artworks is our responsibility” – Michele Ziegler (NewImages Festival 2024)Back for its 7th edition, one of the world’s leading events 100% dedicated to immersive and digital creation reaffirms its dynamic position within a global network of festivals – and a year rich in French events. With a market of rare density (47 projects in development, 51 experiences on the distribution side), and a competition,…
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“As an artist, I don’t define my work by the technology I use” – Pierre Zandrowicz (@cinem.ai)
Read more: “As an artist, I don’t define my work by the technology I use” – Pierre Zandrowicz (@cinem.ai)Last year at the Tribeca Film Festival, director and digital artist Pierre Zandrowicz (also co-founder of French studio Atlas V) unveiled his first short film, IN SEARCH OF TIME, developed and produced with the assistance of generative tools boosted by artificial intelligence. A real proposition at the heart of the metamorphosis of the cultural industries:…
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“Apple Vision Pro opens the door to a wider audience than XR enthusiasts” – Thibault Mathieu (Wilkins Avenue AR)
Read more: “Apple Vision Pro opens the door to a wider audience than XR enthusiasts” – Thibault Mathieu (Wilkins Avenue AR)Thibault Mathieu is an immersive technology entrepreneur who worked the mixed reality frontier early on with OUT THERE, a musical experience for Magic Leap released in late 2019. Five years on, this promise is being realized through the ambitions of the latest headsets (Quest 3, Apple Vision Pro…) and a Wilkins Avenue AR portfolio built…
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XR Distribution: a new model to be imagined?
Read more: XR Distribution: a new model to be imagined?As virtual worlds take on an ever-increasing role in the field of creation, and as more and more hybrid works combining live performance and XR technologies appear, the question of distribution is at the heart of contemporary issues, both for artistic production and for the venues that host, or wish to host, these formats. What…
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XR + Ecology = 404 error?
Read more: XR + Ecology = 404 error?For a long time, those involved in XR and digital creation have been sailing at a dead end: what is the environmental impact of digital equipment or infrastructures? What is the footprint of a work, from production to distribution? These are particularly complex questions, given the many variables that need to be integrated into calculation…
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