Carne y Arena

7 min
1 episode
Alejandro G. Iñárritu’s conceptual virtual reality installation CARNE y ARENA (Virtually present, Physically invisible) explores the human condition of immigrants and refugees. Based on true accounts, the superficial lines between subject and bystander are blurred and bound together, allowing individuals to walk in a vast space and thoroughly live a fragment of the refugees’ personal journeys.

An immersive installation that reunites frequent collaborators Iñárritu and Emmanuel Lubezki alongside producer Mary Parent and ILMxLAB, CARNE y ARENA is centered around a 6 ½-minute virtual reality sequence for one person that employs state-of-the-art immersive technology to create a multi-narrative light space with human characters.

“During the past four years in which this project has been growing in my mind, I had the privilege of meeting and interviewing many Mexican and Central American refugees. Their life stories haunted me, so I invited some of them to collaborate with me in the project,” Iñárritu says. “My intention was to experiment with VR technology to explore the human condition in an attempt to break the dictatorship of the frame, within which things are just observed, and claim the space to allow the visitor to go through a direct experience walking in the immigrants’ feet, under their skin, and into their hearts.”

General informations

Producer :
Mary Parent

Type :
Virtual Reality - Interactive
Genres :
Immigration, Borders, Refugees

Production companies :
Legendary Pictures
Financial partners :
Fondazione Prada
Distributed by :
Legendary Pictures
Partner companies :
Language(s) :
Spanish, English (US)

Crew & cast

Executive Producer :
Wayne Billheimer , Katie Calhoon
Casting director :
Carla Hool
Film editor :
Richard B. Molina
Composer :
Alva Noto
Cinematographer :
Emmanuel Lubezki
Associate Producer :
Natalie Haack Flores
VR Producer :
Ethan Stearns